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		<title><![CDATA[shakesoda!]]></title>
		<link>http://forum.shakesoda.com/index.php</link>
		<description><![CDATA[The most recent topics at shakesoda!.]]></description>
		<lastBuildDate>Wed, 01 Jun 2011 23:27:28 +0000</lastBuildDate>
		<generator>FluxBB</generator>
		<item>
			<title><![CDATA[POTENT QUOTABLES]]></title>
			<link>http://forum.shakesoda.com/viewtopic.php?id=34&amp;action=new</link>
			<description><![CDATA[<p>Fuck yeah, we got ourselves a QDB!</p><p>Thank you based shakesoda!</p><p><a href="http://shakesoda.org/qdb/">http://shakesoda.org/qdb/</a></p>]]></description>
			<author><![CDATA[dummy@example.com (Avalon)]]></author>
			<pubDate>Wed, 01 Jun 2011 23:27:28 +0000</pubDate>
			<guid>http://forum.shakesoda.com/viewtopic.php?id=34&amp;action=new</guid>
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		<item>
			<title><![CDATA[Line and Mass in Drawing]]></title>
			<link>http://forum.shakesoda.com/viewtopic.php?id=198&amp;action=new</link>
			<description><![CDATA[<p>Best spam ever. Too bad it&#039;s in the wrong forum. Moved to Art.</p>]]></description>
			<author><![CDATA[dummy@example.com (Avalon)]]></author>
			<pubDate>Tue, 26 Apr 2011 15:23:06 +0000</pubDate>
			<guid>http://forum.shakesoda.com/viewtopic.php?id=198&amp;action=new</guid>
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		<item>
			<title><![CDATA[Test, only for me]]></title>
			<link>http://forum.shakesoda.com/viewtopic.php?id=178&amp;action=new</link>
			<description><![CDATA[<p>Message was deleted. Hello</p>]]></description>
			<author><![CDATA[dummy@example.com (MyFWord)]]></author>
			<pubDate>Tue, 12 Apr 2011 14:26:24 +0000</pubDate>
			<guid>http://forum.shakesoda.com/viewtopic.php?id=178&amp;action=new</guid>
		</item>
		<item>
			<title><![CDATA[i claim this board in the name of hank_peters]]></title>
			<link>http://forum.shakesoda.com/viewtopic.php?id=8&amp;action=new</link>
			<description><![CDATA[<p>Necroing~</p><p><span style="color: #FF0000"><strong>(USER WAS CANNED FOR THIS TOAST)</strong></span></p>]]></description>
			<author><![CDATA[dummy@example.com (Avalon)]]></author>
			<pubDate>Mon, 04 Apr 2011 19:22:32 +0000</pubDate>
			<guid>http://forum.shakesoda.com/viewtopic.php?id=8&amp;action=new</guid>
		</item>
		<item>
			<title><![CDATA[User pruning.]]></title>
			<link>http://forum.shakesoda.com/viewtopic.php?id=125&amp;action=new</link>
			<description><![CDATA[<p>roflmao</p>]]></description>
			<author><![CDATA[dummy@example.com (Jousway)]]></author>
			<pubDate>Sun, 03 Apr 2011 03:39:58 +0000</pubDate>
			<guid>http://forum.shakesoda.com/viewtopic.php?id=125&amp;action=new</guid>
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			<title><![CDATA[ITG window and scoring]]></title>
			<link>http://forum.shakesoda.com/viewtopic.php?id=152&amp;action=new</link>
			<description><![CDATA[<p>Hi,<br />I will be glad to easily obtai .ini with ITG settings. Like percentafe rating for perfect/miss/mine and with ITG thimming window. Name of values are a bit different than at ITG (or SM 3.9x) and its not just copy/paste meather. I thing that many other players will wellcomed this.</p><p>Thanks.</p>]]></description>
			<author><![CDATA[dummy@example.com (xsoft)]]></author>
			<pubDate>Mon, 28 Mar 2011 10:29:00 +0000</pubDate>
			<guid>http://forum.shakesoda.com/viewtopic.php?id=152&amp;action=new</guid>
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			<title><![CDATA[sm-ssc v1.2.4]]></title>
			<link>http://forum.shakesoda.com/viewtopic.php?id=151&amp;action=new</link>
			<description><![CDATA[<p>sm-ssc v1.2.4 has been released!</p><p>The notable features of this release:<br /></p><ul><li><p>#WARPS tag added to the .ssc file format, with Negative BPM, Negative Stops, and Infinite BPMs being converted. (Note: Not every simfile using Negative BPMs/Stops will be perfect.)</p></li><li><p>Improved BMS support, courtesy of theDtTvB.</p></li><li><p>The crash on ScreenEvaluation for themes that use the Stats (e.g. ultralight, NAKET Coder Revolution X) has been fixed.</p></li><li><p>The bug where Steps would disappear after backing out in Edit/Practice has been fixed.</p></li></ul><p>Grab it from the <a href="http://code.google.com/p/sm-ssc/downloads/list">downloads section</a> of the <a href="http://code.google.com/p/sm-ssc/">Google Code project page</a>.</p><p><strong>Changelog</strong><br /></p><div class="quotebox"><blockquote><div><p>sm-ssc v1.2.4 | 20110327<br />--------------------------------------------------------------------------------</p><p>20110313<br />--------<br />* [NotesWriterSM] Allow for either the #DESCRIPTION or #CREDIT tags to be used<br />&#160; for the .sm format&#039;s description token. [Wolfman2000]<br />* [ScreenEdit] Add Tap Note Cycling to allow inputting all of the taps. Use the<br />&#160; n and m keys to switch between taps, mines, lifts, and fakes. The way to make<br />&#160; holds and rolls are still the same as before; hold 1-0 (plus shift for rolls)<br />&#160; and then drag up or down as needed. [Wolfman2000]</p><p>20110316<br />--------<br />* [NotesLoaderSMA] Allow for preliminary support of loading SMA files. This<br />&#160; will become better once Split Timing is in place. [Wolfman2000]<br />* [NotesLoaderBMS] Improve BMS loading: [theDtTvB]<br />&#160; &#160; * Ignore time signatures before the notes for the steps to be more<br />&#160; &#160; &#160; synchronized.<br />&#160; &#160; * Load BPM changes properly. Many songs with BPM changes no longer freeze.<br />* [Player] Stop playing the keysound when letting go of hold notes. [theDtTvB]<br />* [NoteDataUtil] Make keysounded notes that can&#039;t be inserted when reducing<br />&#160; number of tracks autokeysound, means less missing sounds when playing<br />&#160; 7-key BMS on dance-single. [theDtTvB]</p><p>20110317<br />--------<br />* [ScreenEdit] Fix bug number 222, where Steps disappeared if they weren&#039;t<br />&#160; saved. [AJ, Wolfman2000]<br />* [ScreenOptionsEdit] Fix bug number 186, where people could try to edit or<br />&#160; share songs when they didn&#039;t have any. [Wolfman2000]<br />* [ScreenEdit] Add a metric to switch Ctrl+Up and Ctrl+Down. This is for<br />&#160; easier compatibility with prior versions of SM. It defaults to false.<br />&#160; [Wolfman2000]<br />* [ScreenEdit] Fix bug number 65, where Steps disappeared if they were<br />&#160; involved with the Compress or Expand options. [Wolfman2000]</p><p>20110320<br />--------<br />* [PlayerOptions] Added SetNoteSkin(string) Lua binding. [AJ]<br />* [PlayerOptions] Tons of new Lua bindings. See the Lua documentation for all<br />&#160; of them, there&#039;s too many to print here. [AJ]</p><p>20110326<br />--------<br />* [NotesLoaderSM, NotesWriterSSC] Officially add the #WARPS tag. The negative<br />&#160; tricks of the past are now officially standardized. Please tell us about<br />&#160; files which have broken sync or are otherwise unplayable/incorrect.<br />&#160; [AJ, theDtTvB, Wolfman2000]</p><p>20110327<br />--------<br />* Fix Gameplay Footer not showing up over arrows. [AJ]</p></div></blockquote></div>]]></description>
			<author><![CDATA[dummy@example.com (AJ)]]></author>
			<pubDate>Mon, 28 Mar 2011 01:02:37 +0000</pubDate>
			<guid>http://forum.shakesoda.com/viewtopic.php?id=151&amp;action=new</guid>
		</item>
		<item>
			<title><![CDATA[.ssc/.msd5 Simfile Format (comments requested)]]></title>
			<link>http://forum.shakesoda.com/viewtopic.php?id=130&amp;action=new</link>
			<description><![CDATA[<p>It&#039;s something we may or may not look into. I&#039;ll see if I can get shake to include it in rstation for sure, though.</p>]]></description>
			<author><![CDATA[dummy@example.com (AJ)]]></author>
			<pubDate>Wed, 16 Mar 2011 00:09:33 +0000</pubDate>
			<guid>http://forum.shakesoda.com/viewtopic.php?id=130&amp;action=new</guid>
		</item>
		<item>
			<title><![CDATA[sm-ssc v1.2.3]]></title>
			<link>http://forum.shakesoda.com/viewtopic.php?id=147&amp;action=new</link>
			<description><![CDATA[<p>It&#039;s that time again, a new sm-ssc version is available.</p><div class="quotebox"><blockquote><div><p>sm-ssc v1.2.3 | 20110323<br />--------------------------------------------------------------------------------</p><p>20110221<br />--------<br />* Reverted ArrowSpacing back to 64 (which was the previous value).<br />&#160; Please re-adjust your speed mods accordingly. [AJ]<br />* [OptionRow] Added GetLayoutType() and GetSelectType() Lua bindings. [AJ]<br />* Fix .sm-style edits not being loaded. [AJ]<br />* [Common] Added OperatorMenuScreen metric. [AJ]</p><p>20110222<br />--------<br />* [ScreenEdit] Display the Player Number for Routine mode. [Wolfman2000]<br />* [ScreenEdit] Add format string metrics for the right hand side of the editor.<br />&#160; [Wolfman2000]</p><p>20110223<br />--------<br />* [Steps] Added GetChartStyle() Lua binding. [AJ]</p><p>20110224<br />--------<br />* [NotesLoaderSSC] Allowed reading of #NOTES2 again. [AJ]</p><p>20110225<br />--------<br />* Add lifts and fakes to all Pump noteskins. [Daisuke Master, Wolfman2000]</p><p>20110226<br />--------<br />* [ScreenOptionsToggleSongs] The structure of this screen has now changed.<br />&#160; Before, it contained the entire list of songs. Now, the main page<br />&#160; (ScreenOptionsToggleSongs) holds the groups, and a sub-page<br />&#160; (ScreenOptionsToggleSongsSubPage) holds the songs in each group. [AJ]</p><p>20110227<br />--------<br />* [PlayerState] The old GetPlayerOptions() binding is now GetPlayerOptionsString().<br />&#160; There is a new GetPlayerOptions() binding that gets the PlayerOptions object,<br />&#160; which has a GetNoteSkin() binding (and hopefully more in the future). [AJ]</p><p>20110228<br />--------<br />* Add Fakes to the RadarCategories. [Wolfman2000]<br />* [ScreenEdit] Display the number of Lifts and Fakes in a stepchart in the<br />&#160; editor. These use metrics, so the lines can be made empty in themes that<br />&#160; require them. [Wolfman2000]<br />* [ArrowEffects] Allow for dizzy hold heads. Again, enable at your own risk.<br />&#160; [Wolfman2000]<br />* [StepsDisplay] Allow for displaying the chart artist in a separate field.<br />&#160; This defaults to false for the moment. [Wolfman2000]<br />* [PlayerOptions, NoteDataUtil] Add transform mods for removing lifts and<br />&#160; fakes from the Notedata. This mods can disqualify of course. [Wolfman2000]</p><p>20110301<br />--------<br />* Allow Tickcount Segments to have a value of 0 to better replicate some<br />&#160; charts in the Pump series. [Wolfman2000]</p><p>20110302<br />--------<br />* [ScreenGameplaySyncMachine] Allow themers to use either .ssc or .sm files. [AJ]<br />* [ScreenHowToPlay] Allow themers to use either .ssc or .sm files. [AJ]<br />* [ScreenGameplay] Footer to prevent &#039;arrow overflow&#039; [Midiman]</p><p>20110305<br />--------<br />* Added #COMBOS tag to the .ssc format. [Wolfman2000]</p><p>20110308<br />--------<br />* [WheelBase] Add GetCurrentIndex and GetNumItems Lua bindings. [AJ]<br />* [ScreenSelectMusic] Add GetMusicWheel Lua binding. [AJ]<br />* Added custom MusicWheel items. [AJ]<br />* [MeterDisplay] Add Lua binding. &quot;Allow setting and changing the width<br />&#160; dynamically. Phase out the &quot;StreamWidth&quot; node property; set it with<br />&#160; SetStreamWidth instead.&quot; [Glenn Maynard]</p><p>20110309<br />--------<br />* [MusicWheelItem] Added Label param, renamed SongGroup param to Text. [AJ]</p></div></blockquote></div><p>Grab it from the <a href="http://code.google.com/p/sm-ssc/downloads/list">downloads page</a>.</p>]]></description>
			<author><![CDATA[dummy@example.com (AJ)]]></author>
			<pubDate>Mon, 14 Mar 2011 05:38:56 +0000</pubDate>
			<guid>http://forum.shakesoda.com/viewtopic.php?id=147&amp;action=new</guid>
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			<title><![CDATA[The saga of djruftg]]></title>
			<link>http://forum.shakesoda.com/viewtopic.php?id=146&amp;action=new</link>
			<description><![CDATA[<p>&lt;mno&gt; fuck<br />&lt;mno&gt; im to odrunk sory<br />* mno is now known as djruftg<br />&lt;kp_centi&gt; ahhh i hate math<br />&lt;RazorBeamz&gt; because 2i isn&#039;t divisible by 2<br />&lt;djruftg&gt; math rules i hat u<br />&lt;kp_centi&gt; it would rule, if i dont get so confused<br />&lt;kp_centi&gt; and almost always reach a nervous breakdown<br />&lt;djruftg&gt; :&gt;<br />&lt;kp_centi&gt; Viper550, so what do you think of the chart?<br />&lt;djruftg&gt; maht isn&#039;t TOO hard to learnt<br />&lt;Viper550&gt; interesting<br />&lt;djruftg&gt; tol ike get your head arodun<br />&lt;djruftg&gt; just jike ptriyng<br />&lt;Kandit_&gt; &lt;RazorBeamz&gt; i + i = 2i<br />&lt;Kandit_&gt; &lt;RazorBeamz&gt; IIRC, i is considered &quot;whole&quot;<br />&lt;Kandit_&gt; i^2 is -1<br />&lt;Kandit_&gt; not 2i<br />&lt;RazorBeamz&gt; i + i not i x i<br />&lt;RazorBeamz&gt; i + i = 2i<br />&lt;Kandit_&gt; Yes, and that isn&#039;t a whole number.<br />&lt;TeruFSX&gt; i is not a real number though<br />&lt;TeruFSX&gt; so it is not whole<br />&lt;djruftg&gt; i islike <br />&lt;djruftg&gt; oh mant was this numbr<br />&lt;djruftg&gt; i give up<br />&lt;djruftg&gt; its i<br />&lt;djruftg&gt; thats the asnwers<br />&lt;RazorBeamz&gt; I should save what you&#039;re saying<br />&lt;RazorBeamz&gt; So you&#039;ll reflect upon it when sober<br />&lt;RazorBeamz&gt; and be like &quot;WHAT THE FUCK&quot;<br />&lt;djruftg&gt; hehe<br />&lt;djruftg&gt; ibe seen myself drunk im not surpieds<br />&lt;djruftg&gt; also fraxtil is siavng htem<br />&lt;djruftg&gt; YU RE YIRGHT??/<br />&lt;Fraxtil&gt; yes?<br />&lt;djruftg&gt; COL<br />&lt;RazorBeamz&gt; It&#039;s hilarious to read whatever is said in a Demoman voice<br />&lt;djruftg&gt; thats funny because i ma BLACKp<br />&lt;Kandit_&gt; djruftg is fapping to furry porn at the moment<br />&lt;djruftg&gt; unu uh<br />&lt;djruftg&gt; your fapting to furt ponr<br />* kp_centi has quit (Read error: Connection reset by peer)<br />* wolfman2_ has quit (Remote host closed the connection)<br />&lt;djruftg&gt; se everyons levaing becaus eur so gores frapfing to furry ponr<br />&lt;Kandit_&gt; I can&#039;t even understand your words anymore aaa<br />&lt;djruftg&gt; ok il; ty agin<br />&lt;djruftg&gt; everyoned levaing because ur s o greos wirht your fpaging to fury ponr<br />&lt;djruftg&gt; DO YO USONDERSTAND ME TNOW!!!<br />&lt;Kandit_&gt; Got it that time<br />&lt;djruftg&gt; ok ocl<br />* TeruFSX has quit (Quit: Leaving)<br />&lt;RazorBeamz&gt; I am definitely logging this<br />&lt;djruftg&gt; log bmy butt<br />&lt;Azure&gt; Put a log up your butt?<br />&lt;djruftg&gt; if wouy watneto azure<br />&lt;djruftg&gt; :3<br />&lt;Kandit_&gt; Kinky.<br />&lt;Azure&gt; Definitely.<br />&lt;RazorBeamz&gt; Exactly how drunk are you?<br />&lt;djruftg&gt; THIS TUKD<br />&lt;djruftg&gt; &lt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;....<br />&lt;djruftg&gt; thats howdirnk<br />&lt;Azure&gt; I see.<br />&lt;Kandit_&gt; he is so drunk he can&#039;t even fap correctly<br />&lt;Azure&gt; hahaha.<br />&lt;Azure&gt; I&#039;m terrible tonight, sorry.<br />&lt;djruftg&gt; i wnt to becue my albhco is up my butt and i cant boek f to p<br />&lt;Azure&gt; Ruffty&#039;s gonna ruff.<br />&lt;RazorBeamz&gt; &lt;djruftg&gt; i wnt to becue my albhco is up my butt and i cant boek f to p<br />&lt;RazorBeamz&gt; What does that even mean?<br />&lt;djruftg&gt; it mens ur gay<br />&lt;Azure&gt; He&#039;s pouring his beer into his ass, I guess?<br />&lt;RazorBeamz&gt; Maybe it isn&#039;t beer<br />&lt;Azure&gt; (assuming that literally, of course)<br />&lt;djruftg&gt; its not ber<br />&lt;djruftg&gt; is rjunm<br />&lt;Azure&gt; Maybe he&#039;s ... Not even going to go there.<br />&lt;djruftg&gt; and its not actualy in my buts<br />&lt;djruftg&gt; i jstu wish it hwas<br />&lt;Azure&gt; lol<br />&lt;djruftg&gt; :ε<br />&lt;RazorBeamz&gt; You should get the Bad Dragon bottle attachment<br />&lt;RazorBeamz&gt; (I don&#039;t know if that really exists and if it does I&#039;ll lol)<br />&lt;djruftg&gt; gofd ida<br />&lt;djruftg&gt; oh it deosnt sexit ???<br />&lt;djruftg&gt; dont dtease me<br />&lt;Kandit_&gt; don&#039;t tease him bro<br />&lt;RazorBeamz&gt; Write a letter to Bad Dragon inc.<br />&lt;djruftg&gt; unles its sexy teasting<br />&lt;djruftg&gt; but ur a guy so its not<br />&lt;djruftg&gt; DERAR BAD DBRADON<br />&lt;djruftg&gt; I WANTD ADTATCKES FOR MY ACLHOCO TO GO UPY MBUT UBTT!!!!<br />&lt;djruftg&gt; - lvoe uverft rufty<br />&lt;RazorBeamz&gt; The mistakes are too consistent. I think he&#039;s more sober than we think he is.<br />&lt;Kandit_&gt; RB has obviously not been drunk before<br />&lt;djruftg&gt; no im not sober ur sokber<br />* LHoT10820 (~Rhythm@c-76-16-132-2.hsd1.il.comcast.net) has joined #shakesoda<br />&lt;djruftg&gt; ur face is sokcer<br />&lt;djruftg&gt; HJEORI lhot <br />&lt;RazorBeamz&gt; kandit you&#039;re right<br />&lt;djruftg&gt; get diurnk<br />&lt;djruftg&gt; get dcurek<br />&lt;Kandit_&gt; LHoT: it&#039;s rufty fest<br />&lt;LHoT10820&gt; Kandit_: I&#039;m scared.<br />&lt;djruftg&gt; im scared iof you<br />&lt;djruftg&gt; yousr reporlbably going to tkae advatage of me: (<br />&lt;Azure&gt; I&#039;m scared of all of you.<br />&lt;djruftg&gt; good<br />&lt;djruftg&gt; im scary<br />&lt;djruftg&gt; rjuffy ias sa scray drunk<br />&lt;djruftg&gt; im propblaby goint to smack you arodund auzre<br />&lt;djruftg&gt; BAM<br />&lt;djruftg&gt; BMA<br />&lt;djruftg&gt; BAMVMDF<br />&lt;djruftg&gt; im hitting you<br />&lt;Azure&gt; ow...<br />&lt;Azure&gt; That hurt!<br />&lt;djruftg&gt; ur dead no thats what hapneds whe you lay wtih drinsk<br />&lt;Azure&gt; (*g*)<br />&lt;Azure&gt; Alright, I&#039;m dead.<br />&lt;RazorBeamz&gt; .attack djruftg <br />&lt;Azure&gt; :(<br />&lt;djruftg&gt; ..attcke razrbeoaemz becaseu ishes a fgagot<br />&lt;djruftg&gt; .attack my asbutshole<br />&lt;djruftg&gt; :;3c<br />&lt;Kandit_&gt; lol<br />&lt;Azure&gt; haha<br />&lt;RazorBeamz&gt; Tomorrow you&#039;ll laugh your ass off<br />&lt;RazorBeamz&gt; Assuming you aren&#039;t right now<br />&lt;djruftg&gt; im <br />&lt;djruftg&gt; sting here drinking<br />&lt;djruftg&gt; WOAH WHAOT THE FUCK<br />&lt;djruftg&gt; IM ALREMOST DONY MY DRINK COMPELTLEY <br />&lt;djruftg&gt; HOW DID THAT OHSOPEN<br />&lt;djruftg&gt; WHERE DIDM Y BOOZE OG<br />&lt;Azure&gt; What the fuck indeed.<br />&lt;Azure&gt; Kandit_: messenger<br />&lt;Azure&gt; +?<br />&lt;Kandit_&gt; Eh, do whatever<br />&lt;Azure&gt; eh, alright<br />&lt;Azure&gt; shakesoda: new reports on the message board, I can&#039;t handle them (because sm-ssc forum)<br />&lt;Kandit_&gt; rufty: get more<br />&lt;djruftg&gt; no<br />&lt;djruftg&gt; im ditok<br />&lt;djruftg&gt; tiom <br />&lt;djruftg&gt; im<br />&lt;djruftg&gt; too drunk<br />&lt;RazorBeamz&gt; You should definitely play a multiplayer game if you&#039;re that drunk<br />&lt;RazorBeamz&gt; It would be extreme lol<br />&lt;Azure&gt; ^<br />&lt;djruftg&gt; im extreme<br />* wolfman2000 (~wolfman20@rrcs-70-63-208-211.midsouth.biz.rr.com) has joined #shakesoda<br />&lt;djruftg&gt; im so extreme u uysf<br />&lt;djruftg&gt; hi wolfman<br />&lt;djruftg&gt; wlecome to me bidnre druink i oph that doesnt update you<br />&lt;LHoT10820&gt; <a href="http://www.twitpic.com/48b6jm">http://www.twitpic.com/48b6jm</a><br />&lt;wolfman2000&gt; evening...I think<br />djruftg&gt; yep is eveing<br />&lt;djruftg&gt; TRUTASTE<br />&lt;djruftg&gt; TASTE LIKE LOHT<br />&lt;Azure&gt; <a href="http://www.youtube.com/watch?v=tJWbiikC67w">http://www.youtube.com/watch?v=tJWbiikC67w</a> CLAP FOR THE WOLFMAN<br />&lt;Azure&gt; (Sorry)<br />&lt;djruftg&gt; wolfman is that u tin the vido<br />&lt;djruftg&gt; are you theost dogs<br />&lt;Azure&gt; I need to get The Guess Who&#039;s greatest hits.<br />&lt;RazorBeamz&gt; <a href="http://www.youtube.com/watch?v=jyXqyTbP-J4">http://www.youtube.com/watch?v=jyXqyTbP-J4</a><br />&lt;Azure&gt; <a href="http://www.youtube.com/watch?v=VLMF5GM0Kt8&amp;feature=related">http://www.youtube.com/watch?v=VLMF5GM0 … re=related</a> So good<br />&lt;RazorBeamz&gt; So has everyone watched the new Madoka episode or can we still not discuss spoilers yet?<br />&lt;Azure&gt; I&#039;ve watched it.<br />&lt;Azure&gt; Only the lq ts though so far<br />&lt;Azure&gt; I&#039;m waiting for something that isn&#039;t half a gig in size.<br />&lt;djruftg&gt; i haver watchied it im on like epsiode 5<br />&lt;djruftg&gt; DONT POISTL IT OR ILL BAN UU<br />&lt;Azure&gt; yes<br />&lt;Azure&gt; gg&#039;s is like, 500mb<br />&lt;Azure&gt; the raws are something like 450 MB<br />&lt;djruftg&gt; th 50 mb is<br />&lt;djruftg&gt; MORNING RUSSJR<br />&lt;Azure&gt; GOOD MORNING VIETNAM<br />&lt;djruftg&gt; god monring obenrer<br />&lt;djruftg&gt; - mever eveyday<br />&lt;Azure&gt; Hahaha<br />&lt;djruftg&gt; *im wmaking up*<br />&lt;djruftg&gt; *spoping*<br />&lt;djruftg&gt; HI<br />&lt;djruftg&gt; spionrg<br />&lt;djruftg&gt; srping<br />&lt;djruftg&gt; spriong<br />&lt;djruftg&gt; its my obner<br />&lt;LHoT10820&gt; Attention #shakesoda!<br />&lt;LHoT10820&gt; You now want a bowl of Frosted Flakes.<br />&lt;Kandit_&gt; I&#039;m still waiting on my cheese chex mix<br />&lt;djruftg&gt; i dont wnat a bowl of croest fklakes<br />&lt;djruftg&gt; i dont lik me ok<br />&lt;djruftg&gt; them i like me alright<br />* Azure is listening to Princess Primp! by Ryu* feat. KANA from &quot;EXIT TRANCE PRESENTS SPEED アニメトランス BEST 10&quot; (2010) (-1:59/4:23) | foobar2000 v1.1.5<br />&lt;djruftg&gt; nap tim<br />&lt;djruftg&gt; im goig to go like<br />&lt;djruftg&gt; lay odnw<br />&lt;RazorBeamz&gt; And so ends the saga of djruftg</p>]]></description>
			<author><![CDATA[dummy@example.com (RazorBeamz)]]></author>
			<pubDate>Fri, 11 Mar 2011 03:42:12 +0000</pubDate>
			<guid>http://forum.shakesoda.com/viewtopic.php?id=146&amp;action=new</guid>
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			<title><![CDATA[StepMania, sm-ssc, and the future]]></title>
			<link>http://forum.shakesoda.com/viewtopic.php?id=141&amp;action=new</link>
			<description><![CDATA[<p>Chris Danford has stated that he has no problem with the StepMania fork sm-ssc becoming StepMania version 5. This change will take some time to make happen, but all of you can help throughout the process.</p><p>We&#039;ve got a Google Moderator series up here: <a href="http://goo.gl/mod/HtLG">http://goo.gl/mod/HtLG</a><br />Anyone can vote or comment on the current suggestions, or you could add your own.</p><p>You can also leave input in this post, or preferably on IRC (server: irc.badnik.net channel: #sm-ssc).<br />If you wish to leave constructive comments or criticisms here instead, that&#039;s fine. Anyone that wishes to flame should probably take it elsewhere. Try the product out, give opinions and requests, etc. We want this to be a successful product for all communities.</p>]]></description>
			<author><![CDATA[dummy@example.com (AJ)]]></author>
			<pubDate>Wed, 02 Mar 2011 17:41:29 +0000</pubDate>
			<guid>http://forum.shakesoda.com/viewtopic.php?id=141&amp;action=new</guid>
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			<title><![CDATA[who in the flying hell is SJ]]></title>
			<link>http://forum.shakesoda.com/viewtopic.php?id=140&amp;action=new</link>
			<description><![CDATA[<p><a href="http://forum.shakesoda.com/search.php?action=show_user&amp;user_id=3112">http://forum.shakesoda.com/search.php?a … er_id=3112</a></p>]]></description>
			<author><![CDATA[dummy@example.com (AJ)]]></author>
			<pubDate>Fri, 25 Feb 2011 10:22:16 +0000</pubDate>
			<guid>http://forum.shakesoda.com/viewtopic.php?id=140&amp;action=new</guid>
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		<item>
			<title><![CDATA[sm-ssc v1.0 "final"]]></title>
			<link>http://forum.shakesoda.com/viewtopic.php?id=114&amp;action=new</link>
			<description><![CDATA[<p>SJ has been putting his 100% into this project. I am feeling sorry that he has become burnt out. He has been doing a really wonderful job. Anyway I am happy to note that the latest version of sm-ssc has finally been released. I am going to download it now itself.</p>]]></description>
			<author><![CDATA[dummy@example.com (killy333)]]></author>
			<pubDate>Fri, 25 Feb 2011 08:27:58 +0000</pubDate>
			<guid>http://forum.shakesoda.com/viewtopic.php?id=114&amp;action=new</guid>
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			<title><![CDATA[Hello I'm a newbee]]></title>
			<link>http://forum.shakesoda.com/viewtopic.php?id=110&amp;action=new</link>
			<description><![CDATA[<p>First of all I would like to thank him for providing the video. I liked the song a lot. I played it for my son who started dancing to its tune. He really enjoyed it. The good thing about this song is that it slowly increases your level of happiness. It is so nice.</p>]]></description>
			<author><![CDATA[dummy@example.com (killy333)]]></author>
			<pubDate>Fri, 25 Feb 2011 06:02:01 +0000</pubDate>
			<guid>http://forum.shakesoda.com/viewtopic.php?id=110&amp;action=new</guid>
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			<title><![CDATA[Online Wheel - and Group colours]]></title>
			<link>http://forum.shakesoda.com/viewtopic.php?id=139&amp;action=new</link>
			<description><![CDATA[<p>Hi, </p><p>I managed to change musicwheel size, but I can&#039;t find a way to do it in net wheel. Is there anyway to do this?</p><p>Also, Is there any way to make groups colors transparent?</p>]]></description>
			<author><![CDATA[dummy@example.com (savemenico)]]></author>
			<pubDate>Thu, 24 Feb 2011 23:32:56 +0000</pubDate>
			<guid>http://forum.shakesoda.com/viewtopic.php?id=139&amp;action=new</guid>
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